BK2 veterans perusing the feature list will be struck by the chronic lack of ambition, newcomers, the startling lack of variety. Fact.įall of the Reich manages to be about as eye-catching as Stalingrad super-sniper Vasily Zaitsev by foolishly setting both its campaigns on the Eastern front during the final phase of WW2, introducing bugger-all in the way of new unit types, and adding no significant gameplay enhancements. SS troops celebrated Christmas by draping frosty fir trees with entrails.
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Just because developers occasionally fail in all of these areas, serving-up tired, forgettable mediocrities like this sad standalone expansion pack for Blitzkrieg 2, doesn't mean the theme itself is worn out.
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Recent titles like Company of Heroes and Faces of War prove this well-stocked sub-genre still has a lot left to give as long as designers find an original angle, evoke the drama, or deliver a sufficiently rich tactical experience. You'll have gathered from the above that I'm one of those charming eccentrics that's still enthusiastic about games featuring shrunken Shermans and titchy Tiger tanks.
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This has been a public information massacre on behalf of the You-probably wouldn't-bash-a-sci-fi-or-fantasy-RTS-on-the-basis-of-its-subject-matter -so-please-refrain-from-doing-the-same-when-faced-with-a-WW2-RTS Society. Right, now I'd like you all to stand really really still while my assistant here (Hans) removes the tarpaulin from this tripod-mounted Machinengewehr 42, gets comfortable, and commences firing.īRRRRRRRP-BRRRRRRRRP BRRRRRRRRRRRRRRRRRRRRRRRRRRRRP. Would every games reviewer that has ever started a review of a WW2 RTS with a sentence along the lines of "Oh God, not another WW2 RTS!" please go and stand next to that precipice over there.